Following the introduction trailer released in June, NIS America have released the following trailer which describes the world which Psycho-Pass is set in. Furthermore, for those with a US PSN (PlayStation Network) account, all versions of the game will come with the first two episodes (subtitled) of Season 1 of the anime series, redeemable via PSN.
PSYCHO-PASS: Mandatory Happiness will release in North America on September 13 and Europe on September 16 as both a physical and digital release on PS4 and PS Vita. The game is also coming to Windows OS via Steam.
NIS America describe the game as follows:
“In the near future, advanced technological developments have allowed one’s mental state and disposition to be quantified and profiled.
For the public’s welfare, all emotions and thoughts are documented and managed by the Sibyl System. This system measures the quality of each person’s life by what is known as the Psycho-Pass, a reading of an individual’s mind. Broken down into two main components, the Psycho-Pass is the system’s omniscient eyes of justice. One of these components is the Hue, which is a visual representation of the Psycho-Pass that conveys a person’s stress level. The other is the Crime Coefficient, which is a numerical value that represents a person’s criminal capacity. This number determines whether an individual requires enforcement by the detectives of the Public Safety Bureau. Detectives are divided into two groups: Enforcers, who are tasked with the investigation of crimes and the apprehension of criminals, and Inspectors, who are charged with managing the Enforcers.
The player can choose between two new detectives assigned to the Criminal Investigation Department’s Division 1, deciding the best course of action for each situation. However, regardless of the hierarchy that separates Inspector from Enforcer, players must be mindful that every decision has its own repercussions. With an intricate decision-making system, PSYCHO-PASS: Mandatory Happiness offers a twisted plot and compelling cases, providing a number of different endings.
Ultimately, depending on the choices made, Hues may deteriorate beyond recovery, cases may be left unsolved, and the game may end quicker than expected.”